AI Insights · Timothy · April 2023
Top 5 Boxing Games Performance in Nigeria for Q1 2023
Discover the performance trends of the top 5 boxing games in Nigeria for Q1 2023, including weekly downloads, revenue, and active users.
In Q1 2023, the top 5 boxing games in Nigeria demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each app’s performance during this period, based on data from Sensor Tower.
Real Boxing 2 from Vivid Games S.A. saw a steady decline in weekly revenue, starting at around $24 in late December and dropping to approximately $10 by the end of March. Weekly downloads fluctuated, peaking at 587 in early January but falling to 322 by early March before rising again to 440 by the end of the quarter. Weekly active users showed a similar trend, starting at 1.3K in late December, peaking at 1.7K in early January, and then stabilizing around 1.3K by the end of March.
Real Boxing: KO Fight Club, also from Vivid Games S.A., experienced modest revenue changes, with weekly revenue peaking at $19 in mid-February and generally hovering around $5-$15 for the rest of the quarter. Weekly downloads ranged from 148 in mid-January to 251 by the end of March. The app’s weekly active users remained relatively stable, fluctuating around 900 users throughout the quarter.
Wrestling Revolution 3D by MDickie Limited showed a consistent performance in terms of downloads and active users. Weekly downloads started at 8.5K in late December, dipped to around 4.3K in early February, and then rose back to 5.8K by the end of March. The app’s weekly active users followed a similar trend, starting at 12.4K, dropping to about 7.3K in mid-February, and climbing back to 8.9K by the end of the quarter. The weekly revenue remained relatively low, peaking at $20 in late January.
WWE Mayhem from Reliance Games saw a steady increase in weekly downloads, starting at 389 in late December and reaching 532 by the end of March. Weekly revenue showed minor fluctuations, peaking at $17 in mid-February and generally staying between $3 and $13 for the rest of the quarter. The app’s weekly active users started at 816 in late December, dipped to around 644 in early March, and then rose to 951 by the end of March.
Wrestling Empire, another offering from MDickie Limited, maintained a consistent performance in terms of downloads and active users. Weekly downloads ranged from 734 in mid-February to 1.1K by the end of March. Weekly active users started at 2.7K in late December, dipped to around 1.9K in mid-February, and increased to 2.1K by the end of March. The weekly revenue remained low, peaking at $15 in mid-February.
For more detailed insights and data, visit Sensor Tower.